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Catching Correct Chinese Phase


4.6 ( 6976 ratings )
游戏 教育 아케이드 퀴즈
开发 loo kang wee
自由

About
An open source physics at Singapore simulation based on codes written by Loo Kang WEE and Felix J Gracia Clemente based on ideas from Deng Li LEOW

more resources can be found here
https://iwant2study.org/ospsg/index.php/interactive-resources/mother-tongue-languages/chinese

Introduction
Text to Speech is achieved via https://ionicframework.com/docs/v3/native/text-to-speech/ on the app
Gamification of Learning Chinese. This game has 4 levels, secondary 1 to 4.
correct = +2
wrong = -1
miss 4 options = -0.5
the maximum score is 16
there is also learning analytics of the correct, missed and wrong decisions for the teacher to provide additional support and guidance.


Acknowledgment
My sincere gratitude for the tireless contributions of Francisco Esquembre, Fu-Kwun Hwang, Wolfgang Christian, Félix Jesús Garcia Clemente, Anne Cox, Andrew Duffy, Todd Timberlake and many more in the Open Source Physics community. I have designed much of the above based on their ideas and insights, and I thank the OSP community for which Singapore was honored with 2015-6 UNESCO King Hamad Bin Isa Al-Khalifa Prize for the Use of ICTs in Education.